Showing posts with label MotionBuilder. Show all posts
Showing posts with label MotionBuilder. Show all posts

Wednesday, April 30, 2008

Constraint of the walker

After you bring in the walker:

Picture 1:
pose Henry's hands on the position we need for him to grab the walker.



Picture 2: Go to Asset Browser >> Constraints (folder) >> Parent/Child. Drag it to the stage left clicking on it.



Picture 3: Navigator >> Constraint Settings.



Picture 4: Select the walker, press "x" and right click it to drag it to "Constrained Object"



Picture 5: Grab the RightHand joint, press "x" and right click it to drag it to "Source (Parent1)"


Picture 6: Grab the LeftHand joint, press "x" and right click it to drag it to "Source (Parent2)"

MotionBuilder Files

Hey guys,
Here's the walker for Henry, it's already sized so the only thing you need to do is merge it to your scene, uncheck the take when you're importing and it will work fine to constraint it.


Walker

Monday, April 28, 2008

render assignments

Hey guys,
Please look at the information next to the capture that you are responsible for and only cleanup for the time that has been specified for you. Don't worry about the cameras as we using the cameras in maya. Just use the camera positions mentioned below for reference for your move so that you know where to watch out for detailed cleaning and what not.

cap04_t002:
00:00:9.14  -  00:00:21.23 (clean full thing)
00:00:21.23 - 00:00:37.04 (clean up for close-up to mid-shot of face only)
00:00:37.04 - 00:01:04.20 (cleanup for long-shot)

cap011_t001:
00:00:06.21 - 00:00:15.04 (camera from behind henry)
00:00:15.04 - 00:00:18.24 (front middle-shot of Henry looking at nurse)
00:00:18.24 - 00:00:24.15 (cleanup for same camera angle that is currently there- slowly                                                                                                               panning out from this shot angle)

cap10_t001 (nurse)
00:00:08.16 - 00:00:14.14 (cleanup for all angles)

cap12_t001
158 - 439 (cleanup for the same camera angles)

  

Sunday, April 27, 2008

Rendering

When rendering the movies, please make sure to activate the timecode!



When rendering the movies, please make sure to activate the timecode!

Importing the c3d

Thanks to Jack for these notes!

The steps to import your c3d scene files into motion builder are the following:

-Start an New Scene File
-Open your ROM FBX file
-Import your scene c3d file
-When you import in the c3d file...make sure you have the setting bellow:



The motion builder file can be found here
Another link for the file here