Sound and Video... Two Versions!
Friday, May 9, 2008
Thursday, May 8, 2008
Henry's Emergency (title)
Sunday, May 4, 2008
Cameras Setup
Shot 1: scenes/shot010/workshop/shot_010_v3.ma
Back view of Henry
camera 1 | frames 200-300
Shot 3: secenes/shot010/workshop/shot_010_v3.ma
camera 2 | frames 1-100
Back view of Henry
camera 1 | frames 200-300
Shot 3: secenes/shot010/workshop/shot_010_v3.ma
camera 2 | frames 1-100
Thursday, May 1, 2008
Wednesday, April 30, 2008
Constraint of the walker
After you bring in the walker:
Picture 1: pose Henry's hands on the position we need for him to grab the walker.

Picture 2: Go to Asset Browser >> Constraints (folder) >> Parent/Child. Drag it to the stage left clicking on it.

Picture 3: Navigator >> Constraint Settings.

Picture 4: Select the walker, press "x" and right click it to drag it to "Constrained Object"

Picture 5: Grab the RightHand joint, press "x" and right click it to drag it to "Source (Parent1)"

Picture 6: Grab the LeftHand joint, press "x" and right click it to drag it to "Source (Parent2)"
Picture 1: pose Henry's hands on the position we need for him to grab the walker.
Picture 2: Go to Asset Browser >> Constraints (folder) >> Parent/Child. Drag it to the stage left clicking on it.
Picture 3: Navigator >> Constraint Settings.
Picture 4: Select the walker, press "x" and right click it to drag it to "Constrained Object"
Picture 5: Grab the RightHand joint, press "x" and right click it to drag it to "Source (Parent1)"
Picture 6: Grab the LeftHand joint, press "x" and right click it to drag it to "Source (Parent2)"
MotionBuilder Files
Hey guys,
Here's the walker for Henry, it's already sized so the only thing you need to do is merge it to your scene, uncheck the take when you're importing and it will work fine to constraint it.
Walker
Here's the walker for Henry, it's already sized so the only thing you need to do is merge it to your scene, uncheck the take when you're importing and it will work fine to constraint it.
Walker
Monday, April 28, 2008
render assignments
Hey guys,
Please look at the information next to the capture that you are responsible for and only cleanup for the time that has been specified for you. Don't worry about the cameras as we using the cameras in maya. Just use the camera positions mentioned below for reference for your move so that you know where to watch out for detailed cleaning and what not.
cap04_t002:
00:00:9.14 - 00:00:21.23 (clean full thing)
00:00:21.23 - 00:00:37.04 (clean up for close-up to mid-shot of face only)
00:00:37.04 - 00:01:04.20 (cleanup for long-shot)
cap011_t001:
00:00:06.21 - 00:00:15.04 (camera from behind henry)
00:00:15.04 - 00:00:18.24 (front middle-shot of Henry looking at nurse)
00:00:18.24 - 00:00:24.15 (cleanup for same camera angle that is currently there- slowly panning out from this shot angle)
cap10_t001 (nurse)
00:00:08.16 - 00:00:14.14 (cleanup for all angles)
cap12_t001
158 - 439 (cleanup for the same camera angles)
Sunday, April 27, 2008
Clips for the Animatic
Jenny:
This is the first scene of the short, and a scene of the Henry walking through the hallway.
KEV_sh004_cap004_t002
KEV_sh004_cap007_t001
with Henry
KEV_sh004_cap004_t002
KEV_sh004_cap007_t001
Rohini:
KEV_sh004_cap16_t001
rohini_nettie_cap10_t001
With Henry
KEV_sh004_cap16_t001
Fengyu
Henry meets the nurse in the hallway. He stops and turns his head to look at her. All of a sudden, he remembers that he has to pee. So he starts to run to the bathroom.
KEV_sh004_cap011_t001
This is the first scene of the short, and a scene of the Henry walking through the hallway.
KEV_sh004_cap004_t002
KEV_sh004_cap007_t001
with Henry
KEV_sh004_cap004_t002
KEV_sh004_cap007_t001
Rohini:
Here are the renders for Nettie's move and the finale where old man heads back down the hallway shaking his leg...
KEV_sh004_cap16_t001
rohini_nettie_cap10_t001
With Henry
KEV_sh004_cap16_t001
Fengyu
Henry meets the nurse in the hallway. He stops and turns his head to look at her. All of a sudden, he remembers that he has to pee. So he starts to run to the bathroom.
KEV_sh004_cap011_t001
Rendering
Importing the c3d
Thanks to Jack for these notes!
The steps to import your c3d scene files into motion builder are the following:
-Start an New Scene File
-Open your ROM FBX file
-Import your scene c3d file
-When you import in the c3d file...make sure you have the setting bellow:

The motion builder file can be found here
Another link for the file here
The steps to import your c3d scene files into motion builder are the following:
-Start an New Scene File
-Open your ROM FBX file
-Import your scene c3d file
-When you import in the c3d file...make sure you have the setting bellow:
The motion builder file can be found here
Another link for the file here
Tuesday, April 22, 2008
Lighting
Friday, April 18, 2008
Blend Shapes for Henry
- Uncomfortable pee face lips and eyes
- super uncomfortable
- worried (when he gets the glass of water)
- looking at nurse (in awe, mouth hanging down)
- frustrated at the bathroom door
- completely relieved (when he pees himself)
Tuesday, April 15, 2008
Production Checklist
Story Idea (The pitch) : Completed
Storyboards : Completed
Week April 14-18:
Mocap data cleaned : completed
set dressing and props: completed
character modelling: completed
animatic: completed
rigging: WEDNESDAY
motion builder : WEDNESDAY
April 21-25:
Lighting: completed
Shots and camera animation: FRIDAY
Sound and audio:
April 28- May 2:
Rendering
May 5-9:
Post production:
Monday, April 14, 2008
Friday, April 11, 2008
Thursday, April 10, 2008
Wednesday, April 9, 2008
Monday, April 7, 2008
Friday, April 4, 2008
ProductionSchedule
MOCAP PRODUCTION SCHEDULE
* Story Idea (the "pitch") - finished
* Storyboards - finished
* Art Development - look and feel, color scripts: In Progress
* Modeling and rigging - In Progress ...should be finished by April 14
* Set Dressing and props - In Progress
* Blocking shots - camera and animation - In Progress edit of reference
* Mocap DATA Clean - In Progress ...should be finished by week of April 14, the latest April 20
* Sound and Audio - week of April 21
* Animatic - week of April 14 or 21
* Lighting - week of April 21
* Rendering - week of April 28
* Final touches - week of April 28
* Story Idea (the "pitch") - finished
* Storyboards - finished
* Art Development - look and feel, color scripts: In Progress
* Modeling and rigging - In Progress ...should be finished by April 14
* Set Dressing and props - In Progress
* Blocking shots - camera and animation - In Progress edit of reference
* Mocap DATA Clean - In Progress ...should be finished by week of April 14, the latest April 20
* Sound and Audio - week of April 21
* Animatic - week of April 14 or 21
* Lighting - week of April 21
* Rendering - week of April 28
* Final touches - week of April 28
Wednesday, April 2, 2008
Monday, March 31, 2008
Subscribe to:
Posts (Atom)